GAMEPLAY - Flagged all mundane gear (armor, weapons, etc.) as bindable. - The temporary teleporters have gone through some changes, however, they are still active fairly tempermental. Temporary Tempermental Teleporters (TTT)
ADVENTURING - Cleric - Lowered the cast time of Anathema to 2 seconds - Druid - Berries should be tradable again. - Psionicist - Fixed amplifying returns with Thought Pulse. It should now act more appropriately. - Psionicist - adjusted the mana regen on Union of Thought and Acumen down a bit. - Sorcerer - Particle effect on 'Feedback' portion of arcane spells has been removed.
CRAFTING - Grodek now offers the blacksmith apprentice quest to blacksmiths instead of outfitters. - You can now study the book for the Thestran Initiate Outfitter quest.
DIPLOMACY - Vulmane diplomacy. Players should be able to hail trainer and begin line. - Vulmane Diplomacy: Players should be able to finish "Rock and Roll" quest now. - Vulmane Diplomacy: Fixed to make sure players get to keep rewards at end of line. - Vulmane Diplomacy: Fixed spectral "Aspect" models on hill. Now in line with what's available in Thestra. - Varanjar Diplomacy: Should be able to now beat Bartender Ogrash and Speiglesprock Greenfield in parley.
WORLD POPULATION - The Lomshir Horsethief quests have been reworked slightly. - The Vaelwyn Plot: the area in which the distraction can be use it slightly larger. Still much smaller than the distraction itself. - The quest, "A Fine Opportunity" should now make a lot more sense. - The quest, "A Fate Worse Than Death" should now make a lot more sense. - The quest, "Lost Daughter" should be a little clearer. - Players taking the quest, "Village Scouting" should now know which directions to scout in. - Fallen aukfruit should now look like what they're supposed to, as should pristine aukfruit and rotten aukfruit. - The totems of Krigus in the temple of Vol Tuniel should now look like statues of flies. - Removed floating name, "Smuggler's Cave" under Karibasa, as that it does not exist. - Farzeen in Khal no longer thinks he is Abad. - Investigator Trenkle speaks correctly now. - Callie Potter, in Tursh, no longer stands inside tables. - The group quest, "Failings of the Mayor" is now marked as group. - Added several signposts throughout Dahknarg to assist with a new quest progression we just added. - Fixed a signpost in 'Spirit's Rest' so new players don't have a sign pointing to their starting area that reads "DANGER!" - Implemented 5-part progressive quest line to help move new players out of Dahknarg all the way up to Lake Carlsson - Players should find most of the quests now have accurate Travel Journal Entries - Edited multiple quests to clarify/add directions to the various objectives. Should be much easier to understand now - Adjusted spawn timers throughout the starting areas to give more players opportunity to finish their quests - The Tuatiren lizardman complained about it being a little cold outside, so we gave them something to wear - The Tuatiren lizardman now have guardians watching over their egg nest - Quest in Temple of Dailuk: Abduction: will now give a map location when you accept it - Sirens population in the water is a bit more reasonable - Maera encounter is now working as intended - Quest rewards in Mekalia, Khal, Martok, Caiel'Brael and Tanvu have been adjusted.
GUI - Fixed a bug causing chat name links (click to /tell) not to work correctly. - Fixed a bug with /openall not working when you don't have bags equipped. - Fixed a bug causing hotkey macro saving and editing to not work on hotkey banks 2-10.
CODING - The F key is now bound to /assist by default. Some adjustments have been made to the reaction keybinds to compensate. - Your settings and keybindings will be reset to the defaults. If you've heavily customized your settings, you may wish to make a copy of VGClient.ini and User.ini before you enter the game. Sorry for any inconvenience this may cause.